Get started learning 3DS Max with these beginner tutorials on tools, features, and basic techniques every new user should know. Learn how to create primitive shapes, splines, nurbs, different modeling techniques, create materials, lighting, and more. We will be updating frequently.
In this tutorial we will learn how to create a dice in 3DS Max. We will be using a smoothing technique for creating rounded corners and smooth dents. Enjoy!Read More
In this tutorial we are going to learn a technique to create a rounded object from a Box Primitive in 3DS Max. We will apply several modifiers to alter the objects shape and add material ID's as we go a long.Read More
We are going to use a Matte/Shadow material and the mental ray renderer to create a scene made from a 2d image background, we will place a 3d object into a 2d scene and apply a shadow. Matte/Shadow material is used to create special effects.Read More
We are going to create a box of matches by creating several boxes and using Boolean operations to subtract the insides of the boxes. Boolean operations are very creative and fun to use.Read More
In this tutorial we will learn a technique for creating a circular hole in a square object in 3DS Max. We will use several tools and a Symmetry Modifier. Enjoy!Read More
In this tutorial we are going to learn how to create a neon light. The light material is very effective, we will use an Architectural material, and Mental Ray Render.Read More